1 |
//$Header$
|
2 |
//-------------------------------------------------------------------------------------------------
|
3 |
//This file is part of "David T. Ashley's Shared Source Code", a set of shared components
|
4 |
//integrated into many of David T. Ashley's projects.
|
5 |
//-------------------------------------------------------------------------------------------------
|
6 |
//This source code and any program in which it is compiled/used is provided under the MIT License,
|
7 |
//reproduced below.
|
8 |
//-------------------------------------------------------------------------------------------------
|
9 |
//Permission is hereby granted, free of charge, to any person obtaining a copy of
|
10 |
//this software and associated documentation files(the "Software"), to deal in the
|
11 |
//Software without restriction, including without limitation the rights to use,
|
12 |
//copy, modify, merge, publish, distribute, sublicense, and / or sell copies of the
|
13 |
//Software, and to permit persons to whom the Software is furnished to do so,
|
14 |
//subject to the following conditions :
|
15 |
//
|
16 |
//The above copyright notice and this permission notice shall be included in all
|
17 |
//copies or substantial portions of the Software.
|
18 |
//
|
19 |
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
20 |
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
21 |
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
|
22 |
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
23 |
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
24 |
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
25 |
//SOFTWARE.
|
26 |
//-------------------------------------------------------------------------------------------------
|
27 |
#define MODULE_ESRG_RAND_INT
|
28 |
|
29 |
#include <assert.h>
|
30 |
#include <string.h>
|
31 |
#include <time.h>
|
32 |
|
33 |
#include "esrg_rand_int.h"
|
34 |
#include "intfunc.h"
|
35 |
|
36 |
|
37 |
void ESRG_RAND_INT_Alg01_Init(struct ESRG_RAND_INT_Alg01RngState *state,
|
38 |
int init_val)
|
39 |
{
|
40 |
int i;
|
41 |
|
42 |
assert(state != NULL);
|
43 |
assert((init_val==-1) || (init_val>0));
|
44 |
|
45 |
//Regardless of init type, zero out the structure. Among other things,
|
46 |
//this sets the number of remaining random bits to zero.
|
47 |
memset(state, 0, sizeof(*state));
|
48 |
|
49 |
if (init_val == -1)
|
50 |
{
|
51 |
//This is the system randomness initialization case. Some value
|
52 |
//of system time should be adequate to start with.
|
53 |
state->rn_seed_whole = time(NULL);
|
54 |
state->rn_seed_fractional = time(NULL);
|
55 |
|
56 |
//Flip a few bits in the seeds to hopefully make them different
|
57 |
//(but it doesn't matter if they aren't).
|
58 |
state->rn_seed_whole ^= 0xA5A5A5A5;
|
59 |
state->rn_seed_fractional ^= 0x5A5A5A5A;
|
60 |
|
61 |
//Be absolutely sure that the seeds can't be zero.
|
62 |
state->rn_seed_whole |= 0x1;
|
63 |
state->rn_seed_fractional |= 0x2;
|
64 |
|
65 |
//Iterate a small number of times to add further randomness
|
66 |
//to the two seeds.
|
67 |
for (i=0; i<3; i++)
|
68 |
{
|
69 |
state->rn_seed_whole
|
70 |
= INTFUNC_rn_power_res_16807_mapping(state->rn_seed_whole);
|
71 |
}
|
72 |
|
73 |
for (i=0; i<7; i++)
|
74 |
{
|
75 |
state->rn_seed_fractional
|
76 |
= INTFUNC_rn_power_res_16807_mapping(state->rn_seed_fractional);
|
77 |
}
|
78 |
}
|
79 |
else
|
80 |
{
|
81 |
//This is the branch where the random seed is supplied. We can
|
82 |
//use very much the same approach as above to try to get something
|
83 |
//random.
|
84 |
state->rn_seed_whole = init_val;
|
85 |
state->rn_seed_fractional = init_val;
|
86 |
|
87 |
//Flip a few bits in the seeds to hopefully make them different
|
88 |
//(but it doesn't matter if they aren't).
|
89 |
state->rn_seed_whole ^= 0xA5A5A5A5;
|
90 |
state->rn_seed_fractional ^= 0x5A5A5A5A;
|
91 |
|
92 |
//Be absolutely sure that the seeds can't be zero.
|
93 |
state->rn_seed_whole |= 0x1;
|
94 |
state->rn_seed_fractional |= 0x2;
|
95 |
|
96 |
//Iterate a small number of times to add further randomness
|
97 |
//to the two seeds.
|
98 |
for (i=0; i<3; i++)
|
99 |
{
|
100 |
state->rn_seed_whole
|
101 |
= INTFUNC_rn_power_res_16807_mapping(state->rn_seed_whole);
|
102 |
}
|
103 |
|
104 |
for (i=0; i<7; i++)
|
105 |
{
|
106 |
state->rn_seed_fractional
|
107 |
= INTFUNC_rn_power_res_16807_mapping(state->rn_seed_fractional);
|
108 |
}
|
109 |
}
|
110 |
|
111 |
//At this point the state is randomized. The number of bits valid
|
112 |
//in the bit reservoir is set to zero, so will force a restock
|
113 |
//next time.
|
114 |
}
|
115 |
|
116 |
|
117 |
//Restocks the bit reservoir.
|
118 |
static void ESRG_RAND_INT_Alg01_RestockBitBuffer(
|
119 |
struct ESRG_RAND_INT_Alg01RngState *state
|
120 |
)
|
121 |
{
|
122 |
assert(state != NULL);
|
123 |
|
124 |
//We need to keep chugging along until we get an integer with the top two
|
125 |
//bits clear. This is the only way to get a random distribution of bits.
|
126 |
do
|
127 |
{
|
128 |
assert(state->rn_seed_fractional != 0);
|
129 |
state->rn_seed_fractional
|
130 |
= INTFUNC_rn_power_res_16807_mapping(state->rn_seed_fractional);
|
131 |
} while (state->rn_seed_fractional & 0xC0000000);
|
132 |
|
133 |
//At this point the lower 30 bits should be random.
|
134 |
state->bit_buffer = state->rn_seed_fractional;
|
135 |
state->n_bb_valid = 30;
|
136 |
}
|
137 |
|
138 |
|
139 |
unsigned int ESRG_RAND_INT_Alg01_RandomBit(
|
140 |
struct ESRG_RAND_INT_Alg01RngState *state
|
141 |
)
|
142 |
{
|
143 |
int rv;
|
144 |
|
145 |
assert(state != NULL);
|
146 |
|
147 |
//Restock the supply of bits if necessary.
|
148 |
if (state->n_bb_valid == 0)
|
149 |
ESRG_RAND_INT_Alg01_RestockBitBuffer(state);
|
150 |
|
151 |
if (state->bit_buffer & 0x01)
|
152 |
rv = 1;
|
153 |
else
|
154 |
rv = 0;
|
155 |
|
156 |
state->bit_buffer >>= 1;
|
157 |
state->n_bb_valid--;
|
158 |
|
159 |
return(rv);
|
160 |
}
|
161 |
|
162 |
|
163 |
unsigned int ESRG_RAND_INT_Alg01_RandomByte(
|
164 |
struct ESRG_RAND_INT_Alg01RngState *state
|
165 |
)
|
166 |
{
|
167 |
int rv;
|
168 |
|
169 |
assert(state != NULL);
|
170 |
|
171 |
//Be sure enough bits to yank a byte.
|
172 |
if (state->n_bb_valid < 8)
|
173 |
ESRG_RAND_INT_Alg01_RestockBitBuffer(state);
|
174 |
|
175 |
//Grab the byte and return.
|
176 |
rv = state->bit_buffer & 0xFF;
|
177 |
state->bit_buffer >>= 8; //Must roll down to get new set of bits.
|
178 |
state->n_bb_valid -= 8;
|
179 |
|
180 |
return(rv);
|
181 |
}
|
182 |
|
183 |
|
184 |
const char *ESRG_RAND_INT_cvcinfo(void)
|
185 |
{
|
186 |
return("$Header$");
|
187 |
}
|
188 |
|
189 |
|
190 |
const char *ESRG_RAND_INT_hvcinfo(void)
|
191 |
{
|
192 |
return(ESRG_RAND_INT_H_VERSION);
|
193 |
}
|
194 |
|
195 |
//End of esrg_rand_int.c.
|